The game should prioritize the combat in the combat sections, since there's plenty of non-combat sections in the game. Like imagine if the camera stayed the same as it is at all times EXCPET the combat. You would still do the puzzles and exploration the same way and it would feel cinematic and epic.

That man broke the game. At least SmvR plays within the limits. GBG figures out how to hack inside the game. It is crazy the things he is capable of doing. 3K votes, 365 comments. 370K subscribers in the GodofWar community. God of War is a third person action-adventure video game developed by Santa….
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